Coldblooded Sorcerer Exclusive
You whistle as part of casting this spell, the echoing noise causing cold to fall upon the air. A thick heavily obscuring fog forming in a 60 ft. radius sphere centered around yourself as you begin concentration. You and creatures you designate can see through this fog as normal, while within any hostile targets have disadvantage on saving throws against being frightened. You can use your bonus action when you cast this spell and on subsequent turns to swipe your hand through the air, causing a 10 ft. radius cylinder to rip through the fog in any direction of your choosing, starting and ending within. Targets caught in the path must make a Dexterity saving throw or take 2d8 cold damage and 2d8 thunder damage. On a success taking half as much damage. A target that drops to 0 hit points to this damage must make a Charisma saving throw, on a failure being forgotten by any creatures aligned with it for the duration of this spell.
At Higher Levels. The damage of this spell increases by 1d8 thunder and 1d8 cold for every level above 7th. At 9th level any target of your choosing that drops to 0 hit points within the fog produced by this spell must make a Charisma saving throw or be erased from reality. This cannot be undone by any means short of a Wish spell.
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