Storm Sorcerer Exclusive
As an action when you start your turn within 5 ft. of a source of magical wind or similar phenomenon you can direct that wind into a condensed orb of storm. You then send forth a powerful gust of wind in a 15 ft. wide 100 ft. long line that you maintain concentration on for 1 minute. This wind howls with such ferocity that the creatures caught within must make a Wisdom saving throw or be trapped within a wind tunnel, on a success instead being forced away from the wind tunnel and taking 4d8 thunder damage. While trapped within the wind tunnel, targets cannot move beyond the walls of the wind tunnel and cannot see creatures outside of the wind tunnel. A target within the wind tunnel may attempt to escape it as part of 5 ft. of their movement by making a Strength check against your spell save DC. On a failure being pushed back to the center of the wind tunnel.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher this spell requires no concentration and lasts for 1 minute.
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