You target two creatures you can see within range. Each target must make a Strength saving throw.
On a failed save, magical spectral cords bind the targets together. The creatures are immediately pulled toward each other in a straight line by the shortest possible route until they are adjacent or until the movement is stopped by a solid barrier.
If both creatures fail the saving throw and collide with each other, each creature takes 8d6 bludgeoning damage and falls prone.
A creature pulled by this spell provokes no opportunity attacks.
If a creature collides with a solid object during this movement, it takes half of the spell’s bludgeoning damage, and the movement ends.
On a successful save, a creature takes half damage and isn’t pulled.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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