Level
1st
Casting Time
1 Minute Ritual
Range/Area
Self (15 ft. )
Components
V, S, M *
Duration
8 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
Creation (...)

A cozy, open-air workshop, in your preferred style, springs into existence around and above you and remains stationary for the duration. The workshop occupies a space of a 15-foot tall Cylinder with a 15-foot radius. The spell can only be cast at the beginning of a Long Rest. 

Only two other creatures of Medium size or smaller can fit inside the Cylinder with you due to the conjured work stations and supplies inside. The spell fails when you cast it if its area includes a larger creature or more than three creatures, or if the Cylinder cannot fit in the space. Creatures and objects within the Cylinder when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Work stations and unused supplies conjured by the spell crumble to dust if removed from the workshop.  

The cozy workshop has transformable work stations that change and adapt to be used with artisan tools that a creature is proficient with. The workshop has magically sustaining supplies that can replenish part of the crafting resources a creature is carrying. With such ideal working conditions the time and resources are halved to craft mundane weapons, armor, and equipment or Common and Uncommon Magic Items. A creature can still craft rarer items, but do not gain the same benefit unless the spell is cast at a higher level. Any creature in the workshop that crafts for the duration of the spell gains the benefits of a Short Rest instead of a Long Rest.

The atmosphere inside the Cylinder is comfortable and dry, regardless of the weather outside. Until the spell ends, you can command the interior to have Bright Light, Dim Light, or Darkness (no action required).

The spell ends early if you leave its area. 

Using a Higher-Level Spell Slot. If you cast this spell using a level 2 spell slot, the crafting time and resources for Rare Magic Items and lower are halved. Using a level 3 spell slot, the crafting time and resources for Very Rare Magic Items and lower are halved. Using a level 4 spell slot, the crafting time and resources for Legendary Magic Items and lower are halved. Using a level 5+ spell slot, in addition to the crafting time and resources for Legendary Magic Items and lower being halved, you may gain the benefits of a Long Rest if you spend the duration of the spell crafting.

(This is a modified version of GGSuperNova16's Artificers Tiny Workshop)

* - (an anvil weighing at least 150 lbs and worth at least 100+ GP)

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2026 5:29:40 PM
7
0
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Coming Soon
3/25/2026 5:33:01 PM
8
0
2
Coming Soon
3/26/2026 4:33:42 PM
11
0
2.5
Coming Soon
3/26/2026 5:09:36 PM
21
0
3
Coming Soon
3/26/2026 7:25:13 PM
20
0
4
Coming Soon
3/29/2026 7:21:54 PM
34
0
4.5
Coming Soon
4/8/2026 6:15:18 PM
27
0
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Coming Soon
4/11/2026 1:10:42 PM
26
1
5
Coming Soon
5/15/2026 3:29:29 PM
30
1
5.5
Coming Soon

Spell Tags: Creation Utility

Available For: Artificer Wizard - Materializer

Matt_From_Logistics

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