Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Sangromancy
You unleash Powerful Commanding Blood Magic, Dominating the Battlefield through the Power of Blood and Control. Choose up to two creatures of your choice within range.
- Each ally you choose gains temporary hit points equal to 3d6 + your spellcasting ability modifier and receive advantage on saving throws against being frightened or charmed for the spell’s duration.
- Each enemy you choose must make a Constitution saving throw. On a failed save, they take 4d6 necrotic damage as their blood seems to rebel against their will, and their movement speed is halved until the end of their next turn. On a successful save, they take half damage and suffer no speed Reduction.
* - (A Vial Of Fresh Blood)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/16/2026 12:22:53 PM
|
0
|
1
|
5e
|
Coming Soon
|
|
|
5/16/2026 2:25:39 PM
|
0
|
1
|
5e
|
Coming Soon
|
Comments