Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Sangromancy

  You unleash Powerful Commanding Blood Magic, Dominating the Battlefield through the Power of Blood and Control. Choose up to two creatures of your choice within range.

- Each ally you choose gains temporary hit points equal to 3d6 + your spellcasting ability modifier and receive advantage on saving throws against being frightened or charmed for the spell’s duration.  

- Each enemy you choose must make a Constitution saving throw. On a failed save, they take 4d6 necrotic damage as their blood seems to rebel against their will, and their movement speed is halved until the end of their next turn. On a successful save, they take half damage and suffer no speed Reduction.

* - (A Vial Of Fresh Blood)

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2026 12:22:53 PM
0
1
5e
Coming Soon
5/16/2026 2:25:39 PM
0
1
5e
Coming Soon

Spell Tags: Sangromancy

Available For: Wizard - Sangromancer

PhoenixFlames741

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