Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
None *
Duration
Concentration 1 Round
School
Transmutation
Attack/Save
None
Damage/Effect

roll a d20 with your spell save modifier, the dm rolls a d20 with +5 and if you beat them on the roll that the fuse is successful, if a nat20 is rolled than whoever rolled it will win the dice toss

* - (item that fuse it attempted on)

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2026 3:42:37 AM
2
1
5e
Coming Soon
5/16/2026 6:00:06 PM
3
1
--
Coming Soon
5/16/2026 6:44:45 PM
5
1
--
Coming Soon
5/16/2026 6:45:05 PM
5
1
--
Coming Soon

Available For: Wizard (Legacy) Wizard

lordcow10

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