Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (5 ft. *)
Components
S, M *
Duration
10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
Control

You create a solid image of an object within range that lasts for the duration. The illusion ends if you dismiss it as an action, cast this spell again, or it is struck by a spell or attack that deals at least 1 damage.

The image must be no larger than a 5-foot cube and can support no more than the weight of a Tiny creature. The image cannot create sound, light, smell, or any other sensory effect. Physical interaction does not pass through the illusion, however anything that touches it directly with bare skin will notice it has the texture and hardness of crystal, regardless of its appearance. If the object is normally capable of movement such as a ball, it will also have that effect, but if it's a mechanical device such as a lock or door knob, it will not contain any mechanical components.

If a creature uses its action to examine the object, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.

* - (a shard of crystal)

Previous Versions

Name Date Modified Views Adds Version Actions
5/17/2026 1:28:23 AM
1
1
1
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Sorcerer Warlock Wizard

EnderWizard102

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