Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
STR Save
Damage/Effect
Debuff

You target a single creature that you can see within range. That creature must make a strength saving throw. On a failed save, any equipment that the target creature does not have securely fastened is forcefully flung off 60 feet into the distance, away from you. On a successful save, the creature manages to hold on to their equipment, but is sufficiently jostled. In either case, the creature has disadvantage with their first weapon attack before the end of their next turn.

The target automatically passes their saving throw if they do not have any unsecured equipment.

Spell Tags: Debuff

Available For: Bard (Legacy) Cleric (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

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