Level
Cantrip
Casting Time
1 Action
Range/Area
20 ft.
(20 ft. )
Components
V
Duration
1 Round
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Piercing
A highly compressed sphere of water fired at high velocity, striking like a solid projectile on impact.
You create a water bullet at a point within range, where it can pierce anyone in a 20-foot-radius Line. Each creature in that Line must succeed on a Dexterity saving throw or take 1d6 Piercing damage.
Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).