You call down a cascading storm at a point you can see within range. A 20-foot-radius, 40-foot-tall cylinder of roiling clouds, hail, and lightning forms centered on that point for the duration.
When you cast the spell and as a bonus action on each of your turns for the duration, you can call down one of the following effects within the cylinder:
Lightning Strike. A bolt of lightning strikes a creature of your choice within the cylinder. That creature must make a Dexterity saving throw. It takes 8d10 lightning damage on a failed save, or half as much on a success.
Hail Burst. Hail pelts all creatures within the cylinder. Each creature must make a Constitution saving throw, taking 4d8 cold damage and having its speed reduced by 10 feet until the start of your next turn on a failed save, or half damage and no speed reduction on a success.
Gale Shove. A burst of wind erupts from the center of the cylinder. Each creature within 10 feet of the center must succeed on a Strength saving throw or be pushed 15 feet away from the center and knocked prone.
The area within the cylinder is lightly obscured for the duration. Ranged weapon attacks that pass through the cylinder are made with disadvantage.
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