Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
(10 ft. )
Components
V
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A morbid, purplish-black mist—the cold breath of the tomb—emanates from you. Until the spell ends, any creature that enters the aura for the first time on a turn or starts its turn there must succeed on a Constitution saving throw or take 1d4 necrotic damage.
- Life Tap: The first time a creature fails this save on a turn, you gain Temporary Hit Points equal to the damage rolled. You can gain these Temporary Hit Points several times equal to your Proficiency Bonus, regaining all uses after a Long Rest.
Cantrip Upgrade: The damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
* - taken when you take damage from a creature within 10 feet of you.Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/10/2024 10:53:18 PM
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24
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0
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1.
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Coming Soon
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4/15/2026 7:52:44 PM
|
30
|
6
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2.
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Coming Soon
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4/27/2026 4:35:04 AM
|
28
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0
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Necro / Gemini
|
Coming Soon
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5/20/2026 10:38:04 PM
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28
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0
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Necro / Gemini
|
Coming Soon
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5/21/2026 1:03:34 AM
|
30
|
0
|
Necro / Gemini
|
Coming Soon
|
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