Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure a jet of water, which shoots out in a line 60 feet long and 5 feet wide. Each creature in the line must make a Dexterity saving throw. On a failed save, a target takes 6d6 bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the you and knocked prone. On a success, a target takes half the bludgeoning damage, but is neither pushed nor knocked prone.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.

* - (A sponge)

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Sorcerer Warlock Wizard

Sindul

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