Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
"Chance bends to those willing to wager."
You conjure some spectral dice wreathed in faint golden and crimson light. Fate itself twists around the target as the dice tumble through the air before striking with a thunderous echo.
Choose one creature you can see and hear within 10 feet. You and the target each roll 1d6.
- Whoever rolls the higher number is the winner
- The loser takes necrotic damage equal to the combined total of both dice.
- The winner regains hit points equal to the same amount.
If the rolls are tied, both creatures take half the combined total as necrotic damage, and neither regain hit points.
When you cast this spell using a spell slot of 3rd level or higher, both creatures roll one additional d6 for each slot level above 2nd.
* - (Dice made of any material)
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Posted Jun 6, 2026This was a first attempt at making a spell, I hope you all enjoy it and I will appreciate any feedback you may have