Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Concentration
1 Hour
School
Divination
Attack/Save
None
Damage/Effect
You mark a creature you can see or a creature that is familiar to you as your quarry. Once per turn until the spell ends, you have advantage on one attack roll against that creature. You also have advantage on any D20 test from the Study or Search actions to study or find it. The spell fails if the creature is in another plane of existence.
If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action to move the mark to a new creature.
Using a Higher-Level Spell Slot. Your Concentration can last longer with a spell slot of level 3-4 (up to 8 hours) or 5+ (up to 24 hours).
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