Level
2nd
Casting Time
1 Minute
Range/Area
Touch
25 ft.
(5 ft. )
Components
S, M *
Duration
8 Hours
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing
You draw an arcane rune on the ground, storing energy inside.
The rune stays in place for 8 hours and is a 5 feet circle. If any target steps on the rune, they must succeed on a Dexterity Saving Throw or take 3d8 Piercing damage , as magical blades emerge from the trap.
When you cast this spell using a Higher level spell slot, the damage increases by 1d8.
* - (A piece of chalk)
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