You commune with the spirits of the dead and gain their knowledge. Until you finish a Long Rest or cast this spell again, you gain one skill proficiency and one tool proficiency of your choice. Additionally, when you cast the spell, you gain knowledge of the area within 1 mile of you. Choose three of the following facts; you learn those facts as they pertain to the spell’s area:
◆ The presence and location of any Undead.
◆ The location of any hallowed ground, like spaces affected by the Hallow spell.
◆ The details pertaining to deaths that happened within the area in the 7 days.
◆ The Necromancy spells that have been cast in the area within the last 30 days and the true name, species, description, and caster level of who cast them.
◆ The details pertaining to historical events that have happened within the last 100 years.
For example, you could determine the location of a Lich, the result of a battle between two armies, or the identity of the killer in a murder that took place in the location. The spell doesn’t function if cast on hallowed ground or in areas where no Humanoids have died in the last 100 years
* - (a preserved tongue)
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