Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Utility

Voronwe taught you a few tricks of his own, a modified Mage Hand that has advantage on Sleight of Hand checks.

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.

When you cast the spell, you can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial.

As a Magic action on your later turns, you can control the hand thus again. As part of that action, you can move the hand up to 30 feet.

The hand can’t attack, activate magic items, or carry more than 10 pounds.

In addition, with a successful Sleight of Hand check: 

  • You can stow one object the hand is holding in a container worn or carried by another creature.
  • You can retrieve an object in a container worn or carried by another creature.
  • The mage hand may be made invisible.

You can perform these additional tasks without being noticed by a creature if you succeed on a Dexterity (Sleight of Hand) check contested by the creature’s Wisdom (Perception) check.

Spell Tags: Utility

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Sorcerer Warlock Wizard Artificer Rogue - Arcane Trickster

Flearidden

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