Level
Cantrip
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Acid (...)
You weave two distinct threads of elemental magic together, hurling a spiraling beam of energy at one creature or object within range. Choose two different damage types from the following: Acid, Cold, Fire, Lightning, Poison, or Thunder.
Make a ranged spell attack against the target. On a hit, the target takes 1d4 damage of the first chosen type and 1d4 damage of the second chosen type.
Cantrip Upgrade. The damage increases by 1d4 of each chosen type when you reach levels 5 (2d4 of each), 11 (3d4 of each), and 17 (4d4 of each).
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Posted May 31, 2026D&D Beyond Note: The damage button on your character sheet represents the dice for one of your chosen elements. To resolve the spell, simply click the damage button twice—once for your first damage type, and once for your second. This workaround ensures clean digital rolling without the need for manual division or rounding.
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Posted May 31, 2026This is absolute peak, I'm stealing this
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Posted Jun 2, 2026Doing my best! Stealing homebrew creations is the best compliment!