Level
1st
Casting Time
1 Action
Range/Area
Self (60 ft. *)
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Force

You release a large round spirit made of soul energy, which is then quickly sent flying in a 5ft-wide and 60ft-long line. The first creature in this line must succeed on a Dexterity Saving throw, taking 2d8 Force damage on a failed save, and no damage on a successful one.

On a successful save, the spirit continues it’s course, potentially hitting other creatures that are standing in the same line with the same hit and miss conditions. The spirit vanishes if it successfully hits a creature or an obstacle.

 At Higher Levels. The damage for this spell increases by 1d8 for each spell slot level above 1.

Spell Tags: Damage

Available For: Paladin (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

madgeyauden

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