Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Piercing
You point at a creature you can see within range who has already taken damage and cause their blood to solidify into spikes all throughout their body. The target makes a Constitution saving throw, taking 6d10 piercing damage on a failed save or half on a successful one. This spell has no effects on undead, constructs, or targets with full hit points.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot above 4.
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