Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect

You attempt to coerce a target into a dance. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the target is drawn to you, compelled by your enchanting voice and body language. For the duration, the targets body moves in time with the caster, doing a dance of the players choice.

At the end of the targets turn, they must make a Wisdom saving throw to break out of their dance. The spell ends after 1 minute or concerntration is broken.

Previous Versions

Name Date Modified Views Adds Version Actions
6/4/2026 10:21:43 PM
5
0
1
Coming Soon

Available For: Wizard (Legacy) Wizard Bard - College of Dance Cleric - Trickery Domain Rogue - Arcane Trickster Warlock - Great Fool Patron Wizard - School of Enchantment (PHB) (Legacy) Warlock (Legacy) - The Great Fool (2014)

BrokenIntegra

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