Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)

You target one creature that can hear you, is able to communicate verbally with you and is within 30 feet and ask it one question. The target must succeed on a wisdom saving throw equal to your spell save DC or be forced to tell a fact it knows about the answer to your question.

A creature that failed its save can answer your question in many ways. It could simply answer your question. It could tell of an experience with the object you are asking for, without naming the object, but revealing the last location it has encountered it. It could tell you the nickname of the last wielder of the sword you're asking for, revealing a new person who might know more additional information. In which way the target reacts doesn't matter, as long as it knows anything about the question asked by the caster, the target shall provide a piece of useful information.

A creature that fails its save, but has no information regarding the question will tell the caster honestly that it doesn't know anything. 

A creature is aware of the spell that is cast on it, regarding its saving throw against the spell. Only a creature that fails it's save is aware of the effects of the spell.

If a creature succeeds on its saving throw, the spell has no effect.

Spell Tags: Social Charmed

Available For: Bard (Legacy)

TheWolfpirate

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