Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold
An orb of frigid water erupts from the casters hands and travels to a point within range. Upon reaching it's target, the orb erupts into a wave of frigid ice and water. Each creature in in a 20-foot-radius sphere centered on that point must make a Constitution saving throw. A target takes 6d6 cold damage on a failed save, or half as much damage on a successful one.
The water douses any open flames within the area.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (An aquamarine and a drop of cold water)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/15/2019 9:33:29 PM
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18
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0
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Coming Soon
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12/15/2019 9:36:49 PM
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14
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0
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Coming Soon
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