Level
4th
Casting Time
1 Minute
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You channel necrotic energy into a mass of remains within range, fusing them into a single powerful undead servant. Choose either up to two piles of bones or corpses of Medium or smaller creatures, or a single pile of bones or corpse of a Large or smaller creature. The remains are consumed and rise as one undead creature with the DM's discretion

You can have no more than two creatures animated by this spell under your control at a time. If you cast this spell while already at that limit, the oldest creature you animated with this spell is released from your control.

The undead creature obeys your verbal commands. On each of your turns, you can mentally command it (no action required). If you don't issue a command, it defends itself. The creature remains under your control indefinitely. If the creature dies, you must use the spell on new corpse or bones.

While you have any creatures animated by this spell under your control, you cannot cast Animate Dead. Any undead currently under your control via Animate Dead are consumed when you cast this spell.
At higher levels. When you cast this spell using a spell slot of 5th level or higher, you may animate one additional undead creature for each slot level above 4th, consuming their own remains. The maximum number of creatures you can control from this spell increases by one for each slot level above 4th. Talk to your DM to determine an appropriate maximum number of creatures you are able to control at a single time.
* - (Some bones or a body or some spooky shit like that )

Spell Tags: Creation Control

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Drizick