Level
1st
Casting Time
1 Minute
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)

You touch a corpse which has most of its soft tissue still intact, small red tendrils sprout from your finger tips which rend and absorb the soft tissue. Roll 1 of the creatures hit die and heal for the total of the roll. This can only be used on a corpse once, after which it is picked clean.

At Higher Levels: When you cast this spell at 5th level you roll half of the creatures hit die and heal for that amount or you can choose to take one of the following benefits based on the creatures type:

Aberration: A beholder eye stalk protrudes from your back, roll a d10 for a result on the Eye rays table on the beholder stat block. You can use the resulting Eye ray a number of times equal to your proficiency bonus until the end of spell's duration.

Beast: Animalistic spirits flow around you, until the end of the spell's duration you can add 1 of the creatures hit die to your damage rolls dealing either piercing, slashing or bludgeoning bonus damage.

Celestial: Radiant energy flows through you, until the end of the spells duration you can cast Guiding bolt at 3rd level a number of times equal to your proficiency bonus.

Dragon: Draconic power fuels your body, until the end of the spells duration you can cast Dragon's breath dealing the same damage type as the Dragon corpse at 3rd level in a 30 foot cone a number of times equal to your proficiency bonus.

Fey: The essence of the fey surrounds you, until the end of spells duration you can cast Summon fey a number of times equal to you proficiency bonus.

Fiend: The fires of the lower planes lunge from your body, until the end of spells duration you have a 10 foot fiery emanation surrounding you, all creatures you choose that start or end their turn in the emanation must succeed a saving throw against your spell save DC or take 2d6 fire damage.

Giant: Raw giant strength rushes through you, until the end of the spells duration your constitution and strength are increased by 2 and you can cast Enlarge/Reduce a number of times equal to your proficiency bonus.

Humanoid: Innovation and curiosity fills your mind, until the end of the spells duration you can choose 2 feats to temporarily gain the benefits from.

Monstrosity: Unnatural monstrous thoughts creep through your mind, until the end of spells duration you can summon 1 CR 5 or 2 CR 3 Monstrosity type creatures that follow your commands.

Ooze: Ooze and gel surround you, until the end of the spells duration you are considered large and gain the Ooze Cube trait and the Engulf action from the gelatinous cube stat block and gain 2 of the absorbed creatures hit die as temporary hit points.

Plants: Whispers of plants fill you mind, until the end of the spells duration spike growth is cast centred on you and follows you when you move and you gain the effects of Speak with plants.

Undead: Groans of the undead call out through your mind, you bring the undead creature back to half its hit die hit points and it follows your commands until the end of the spells duration at which point the undead creature vanishes.    

Spell Tags: Healing Buff Special

Available For: Druid (Legacy) Warlock (Legacy) Druid Warlock

Foongis

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