Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
M *
Duration
2 Rounds
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Paralyzed
Choose an Undead that you can see within range. The target must succeed a DC12 Dexterity saving throw or gain the condition [Paralyzed] for two turns.
- Target has disadvantage on attack rolls
- Takes 1d6 force damage at start of each turn
At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
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