Level
2nd
Casting Time
1 Bonus Action Ritual
Range/Area
Sight
Components
None
Duration
2 Rounds
School
Conjuration
Attack/Save
None
Damage/Effect

At the end of your turn you may pick a target to cast this spell upon. Using a bonus action, you start casting this spell. (This spell can be cast instantaneously when not in initiative)

If the target willingly changes its position before the start of your next turn, the spell fails.

At the beginning of your next turn, they must make a DC 14 Constitution saving throw or be banished to the infernal realm for 2 turns. 

During this time, the affected target will not be physically present in the battle.

While banished, the target will take 1d8 fire damage each time their turn passes. 

While banished, the target may attempt to return by making a DC 14 Constitution saving throw.  If they fail, they must take an additional 1d4 fire damage. 

Once the spell ends, the affected target reemerges at the point from which they left. 

If the target dies while banished, they will not return. Neither will any items they are carrying. 

Available For: Druid Paladin Warlock Wizard Artificer

Sexism

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