Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You are able to channel the forces of the undead to create one of the following effects.

  • You can cause a corpse of a creature you see in range to randomly twitch or move. For example, you can cause the arm or tail of a corpse to wave. This movement is not enough to perform simple tasks, interact with objects or harm a creature in any manner.
  • You can cause one medium or smaller corpse or piece of a corpse to briefly reanimate and move 5ft in a direction of your choice. After the end of this movement, it returns to its inanimate state.
  • You can mend a single dismemberment such as a hand or arm on a corpse or skeleton that you see in range. For example, you can reattach an arm or mend a broken bone of a corpse provided the necessary body parts are available.
  • You can cause the eyes of a corpse to give off a dim light in a 5ft radius for one minute as you briefly stimulate the fragments of its soul.
  • You can cause any remnant flesh on a skeleton to rapidly decompose over 1 minute. This process only leaves hardened or bleached bone.
  • You can cause spectral whispers or voices to originate from a corpse. You have no control over these whispers as they are in a language that the creature spoke and the word or phrase is a random phrase about something in that creature's life. It may be any name of a person, thing, place or moment from any point in that creature's life.

If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time and you can dismiss such an effect as an action.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard

SirTerris

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