Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold
You hurl a ball of cold water at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 cold damage. Is capable of putting out small flames like candles and small campfires
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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