You call upon the magic of the world to conjure a simple ranged or melee weapon of your choosing. The weapon retains all of it's normal properties, but has a slight purple hue to it and deals magical damage. Any weapon that requires ammunition is summoned with 20 of the appropriate type of ammo.
During the duration of the spell, you can dismiss and resummon the weapon as a bonus action on your turn. However, any ammunition is not replenished until the spell is fully recast. If this spell is recast as an action before the duration ends, the previous weapon created by it is fully dismissed.
When cast at 5th level, the spell lasts for 8 hours and creates 50 ammunition, if required by the weapon. At 7th level it lasts for 24 hours and conjures with it 100 rounds of ammo, if required by the weapon.
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12/16/2019 12:42:03 PM
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