Level
4th
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You hurl a bright, yellow orb at a point you choose within range, causing the target location to explode in a blast of sheer concussive force. Each creature in a 25-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Bludgeoning damage and falling prone on a failed save or half as much damage on a successful one.

You may target a point outside of the spell's range and lob the bright, yellow orb in an arc toward a target up to 600 feet. However, for each 150 feet after the first, the spell takes one extra turn to cross the distance. During this time, it is clearly visible to creatures within line of sight.

This spell targets inanimate objects and does double damage to them.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 4.

* - (a medium-sized rock)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard Cleric - War Domain

Aura_Boros_De2nail

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