Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
You plant a fleeting doubt in a creature's mind.
The target must succeed on a Wisdom saving throw or subtract 1d4 from the next Wisdom (Insight) or Wisdom (Perception) check it makes before the end of your next turn.
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