Level
1st
Casting Time
1 Action Ritual
Range/Area
10 ft.
Components
None
Duration
8 Hours
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure a controlled magical campfire on the ground within range in a 5-foot radius.
The fire sheds bright light in a 30-foot radius and dim light for an additional 30 feet, and provides comfortable warmth within 15 feet. The flames are harmless and deal no damage, and can be used for cooking and providing heat during rest.
The fire appears mundane, though it radiates faint magic when viewed with detect magic. An illusory stack of firewood appears beside it and slowly diminishes over the duration.
The campfire requires no maintenance and lasts for the duration, but is extinguished by sufficient water or lack of air. You can dismiss it early as an action.
At Higher Levels. This spell improves when you reach certain levels.
At 5th level, creatures that spend Hit Dice within 15 feet of the fire regain an additional 1 hit point per die.
At 11th level, the bonus increases to 2 hit points per die.
At 17th level, the bonus increases to 3 hit points per die.

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer

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