Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
1 Round
School
Illusion
Attack/Save
None
Damage/Effect
Psychic

The target takes an extra 1d6 Psychic damage from the attack, and until the start of your next turn, you have the Invisible condition for the target, and your movement doesn't provoke Opportunity Attacks from it.

Using a Higher-Level Spell Slot. The damage increases by 1d6 per level of spell slot above 2.

* - which you take immediately after hitting a creature with a weapon or an Unarmed Strike

Spell Tags: Damage Combat

Available For: Ranger Wizard

Solar_Bun_Bun

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