Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
All
You weave a fleeting illusion tailored to your target's fears, instincts, or expectations. The illusion appears real for only a moment, but the mind and body react as though the danger were genuine.
When casting this spell, describe the illusion. The damage type is determined by the nature of the illusion.
Choose one creature you can see within range.
The target must make an Intelligence Saving Throw against your Spell Save DC.
Failure: The target takes 1d10 damage of the chosen type.
Success: The target takes no damage.
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