Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

 

Choose one creature.

The creature must succeed on a Wisdom saving throw.

On a failed save:

  • The creature is Charmed by you.
  • It has disadvantage on attack rolls against creatures other than you.
  • Whenever it willingly moves away from you, it takes 3d6 psychic damage.

The creature repeats the save at the end of each turn.

Available For: Bard

beesized

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