Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You create a wall of blinding, incandescent sunlight on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque, blocks line of sight, and sheds bright sunlight for 60 feet in all directions.
When the wall appears, each creature within its area must make a Constitution saving throw. On a failed save, a creature takes 4d8 radiant damage and is Blinded until the start of your next turn. On a successful save, it takes half as much damage and is not blinded.
The wall deals damage to creatures that try to move through it or stand near it. Choose one side of the wall when you cast it to be the Scorching Face:
- The Scorching Face: When a creature enters the wall for the first time on a turn or ends its turn within 10 feet of the scorching face, it must make a Constitution saving throw. It takes 4d8 radiant damage on a failed save and its speed is reduced by half until the end of its next turn as the desert heat exhausts them. On a successful save, it takes half damage and its speed is not reduced.
- Passing Through: A creature takes 4d8 radiant damage and is automatically Blinded until the start of its next turn when it enters or moves through the wall.
When you cast this spell with a 5th or higher spell slot, the spell gains 1d8 radiant damage per level.
* - (A small piece of phosphorus)
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