Level
1st
Casting Time
1 Action
Range/Area
6 ft.
Components
None
Duration
2 Rounds
School
Abjuration
Attack/Save
None
Damage/Effect
Creation (...)

Once per long rest, you can expel a husk of yourself that appears within 6 feet at any place and or position of your choosing. The husk will wither once it either takes damage or makes an action of any kind. The husk is simply a copy of your person without any of your current equipment. You can use your action to dismiss the duplicate.

Husk Features:

Combat:
  • This husk has access to all of your current prepared spells. The downside of using a spell is that it still consumes your spell slot.
  • Once your molting begins and your husk forms, you take on a rainbow-like appearance. Once your husk withers, your new temporary shiny appearance causes you to take aggro from all nearby enemies for a turn.
Special:
  • If the player has a status effect, shedding your husk will rid the status at the cost of disadvantage on attack rolls for 2 turns.
  • Husk has a floating halo above its head that pulls aggro.
    • Aggro cannot be overridden by any aggro spell.

 

Previous Versions

Name Date Modified Views Adds Version Actions
6/30/2026 3:53:11 AM
10
1
1
Coming Soon

Spell Tags: Creation Summoning

Available For: Sorcerer (Legacy) Sorcerer

javionaltman

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