Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Melee
Damage/Effect

For the briefest moment, you accelerate yourself beyond the perception of those around you, making it seem as though time itself has slowed to a crawl.

Choose a creature you can see within range. You move with impossible speed, strike the target, and return to your original position before anyone can follow your motion. Make one melee weapon attack or one unarmed strike against the target. This attack is considered a melee attack despite the distance between you and the target.

You do not provoke opportunity attacks during this movement, and this movement does not count against your speed for the turn. This movement cannot pass through creatures or objects, and you must have an unobstructed path to the target. If no such path exists, the spell fails.

This spell doesn't grant additional attacks. If a feature would allow you to make multiple attacks as part of the Attack action, this spell replaces only one of those attacks.

At Higher Levels. The range of this spell increases as your mastery over temporal acceleration grows. The range becomes 60 feet when you reach 5th level, 90 feet at 11th level, and 120 feet at 17th level.

* - (A chunk of quickened silver)

Available For: Ranger Sorcerer Warlock Wizard Rogue - Arcane Trickster

OozyJuice

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