Level
3rd
Casting Time
1 Minute Ritual
Range/Area
Self (20 ft. )
Components
V, S, M *
Duration
Special 1 Hour
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed (...)

Often cast by clerics of Thalune before wedding ceremonies, the Arena of Joy creates an area around the caster in which things just seem... better. Channelling their own love of Thalune, and their passion for life and living things, no creature within the arena can be charmed or frightened. If a creature enters the zone with either of these conditions, the condition is immediately removed.

The arena does not prevent undead creatures from entering, but undead of a level less than the casting level of the spell will simply stop and look around at the scenery.

The arena attracts wildlife to it, and spurs budding plants into bloom. It inexplicably smells nice. The weather and temperature are exactly how the caster wants them to be. It's just... better in there.

All creatures must make a CHA saving throw before attempting any hostile action within the arena. This applies to ANY hostile action, not just combat. Saving throws must be taken each turn, in the case of a combat situation. Ranged weapons fired into the arena, from outside, require no saving throw.

The cleric gains advantage on all CHA-based proficiency checks while within the Arena of Joy. (Bear in mind that intimidation is a hostile action and would still require a saving throw before an attempt is made.)

* - (Something old, new, borrowed and blue)

Spell Tags: Social

Available For: Cleric (Legacy) Cleric

jamestmaunder1980

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