You create a Tiny, harmless slime in an unoccupied space you can see within range.
The slime has an AC of 10, 1 hit point, a walking speed of 20 feet, and can't attack or activate magic items.
On your turn, you can use a bonus action to mentally command the slime to move up to its speed and perform one simple task, such as: Carry or retrieve an unattended object weighing up to 5 pounds, press a button, pull a lever, open an unlocked door, or deliver a Tiny object to a creature. It can clean, polish, or collect small amounts of loose material, squeeze through an opening at least 1 inch wide.
If commanded to perform a task that would require an ability check, it automatically fails.
The slime dissolves into a harmless puddle when the spell ends or if it is reduced to 0 hit points.
Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Comments