Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

A semi-transparent force field protects your body and mind from imminent danger. Until the start of your next turn, you have a +5 bonus to saving throws, including the triggering saving throw, potentially turning a failure into a success. If the triggering effect allows you to take half damage on a successful saving throw, you instead take no damage. This spell has no effect on attack rolls. The Magic Missile spell can easily break through this barrier, doubling the damage and canceling out the spell.

* - which you take when you are forced to make a saving throw ** - (a shard of a turtle shell)

Previous Versions

Name Date Modified Views Adds Version Actions
7/1/2026 7:57:34 AM
1
0
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Coming Soon
7/4/2026 12:05:58 AM
0
0
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Coming Soon

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard

technobladeunderscor3

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