Level
Cantrip
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CHA Save
Damage/Effect
Radiant

You launch a beam of burning light in any direction originating from you. Everything other than you within a 15-foot long, 5-foot wide Line must succeed a Charisma saving throw or a take 2d4 Radiant damage.

Success or failure, the area where the Line was emits Dim Light in a 10-foot radius until the end of your next turn. Any creature or object that ends its turn within this light can’t benefit from the Invisible condition until the end of its next turn.

Cantrip Upgrade. The damage increases by 2d4 when you reach levels 5 (4d4), 11 (6d4), and 17 (8d4).

Previous Versions

Name Date Modified Views Adds Version Actions
7/5/2026 12:33:26 AM
7
3
1.0
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Ranger Warlock Wizard Artificer

UnspeakableBox

Comments

Posts Quoted:
Reply
Clear All Quotes