You consecrate a point on the ground, a 20-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area.
Nineteen creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nineteen creatures.
When an undead creature attempts to enter the area for the first time on a turn, it must make a Charisma saving throw. On a failed save the creature cannot enter the area willingly until the start of its next turn. On a successful save the creature may enter, but treats the area as difficult terrain. Undead already within the area when the spell is cast are unaffected until they leave it. Undead creatures with a CR above this spells level have advantage on the save.
At higher levels. When you cast this spell using a spell slot of 3rd level or higher, the CR range increases for every two slot levels above 2nd.
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