Level
9th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You focus on the power of the Titans Blood and use it to enhance a Creature of your choice within 120ft of you, they gain the following benefits for the Duration:

  • There Strangth and Constitution Score becomes 30
  • All of their Melee Attacks roll double the amount of Damage Die
  • All of their Melee Attacks add their Strength Modifier to hit rolls with Melee Attacks
  • They become Immune to Bludgeoning, Slashing and Piercing Damage.
  • There Maximum and Current HP is Doubled.
  • They may take 2 Actions, 2 Bonus Actions and 2 Reactions per turn and your Movement Speed is Doubled.
  • Your Size becomes Gargantuan.
  • You may use the Titan's Slam ability as an Action once per Turn.

Titan's Slam: All Creatures within 120ft of you make a Constitution Saving Throw equal to the Casters Spell Save DC +10 on a fail they take 20d12+Your Spellcasting Ability Score (Not Modifier) Bludgeoning Damage, this ignores resistance and immunity, and are knocked prone and stunned, or half Damage and still knocked Prone on a pass.

When this effect ends the Creature must make a DC 40 Constitution Saving Throw on a fail they take 1d4 Levels of Exhaustion and they take 100 Damage that cannot be reduced or prevented.

* - (1 Vial of Titans Blood (Consumed on use))

Available For: Bard Cleric Druid Sorcerer Wizard

Zylithe

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