Level
3rd
Casting Time
1 Reaction *
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect

You invoke a sacred covenant of sacrifice, drawing another's suffering into yourself. Divine magic redirects the blow, ensuring your ally survives at the cost of your own vitality.

Choose one willing creature within range that has just been hit by an attack or has failed a saving throw against a damaging spell or magical effect.

The damage the target would take is halved (rounded down). Immediately after the damage is reduced, you take damage equal to the amount prevented.

The damage you take:

  • Ignores resistance and immunity.
  • Can't be reduced or prevented by temporary hit points, damage reduction features, or similar magical effects.
  • Is the same damage type as the original damage.

Martyr's Limit

Before the damage is transferred, determine whether taking the transferred damage would reduce you to 0 hit points or fewer.

If it would:

  • The spell fails.
  • Your reaction is still expended.
  • The spell slot is not consumed.
  • The triggering creature instead takes the original damage with no reduction.

You must be conscious to cast this spell.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, you may protect one additional willing creature within range for each slot level above 3rd until the start of your next turn.

Each time one of those creatures is hit by an attack or fails a saving throw against a damaging spell or magical effect, you can apply this spell's effect to that creature without using another reaction. Each use transfers damage to you separately, and you must satisfy Martyr's Limit each time. Once a protected creature benefits from this spell, it is no longer protected.

Divine Burden and Area Effects

If multiple protected creatures are damaged by the same spell or effect (such as Fireball), resolve the damage for each creature individually, transferring half of each creature's prevented damage to you.

* - 1 Reaction, which you take when a creature you can see within range is hit by an attack roll or fails a saving throw against a spell or magical effect that deals damage.

Available For: Cleric Paladin Sorcerer - Spellfire Sorcery

MageLord8521

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