Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A burst of flames rise from the ground and engulfs a space within range. Any creature you choose within the 10-foot wide, 300-foot high Cylinder must either succeed on a Dexterity saving throw or take 1d6 Fire damage and starts Burning.

Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

* - (a flask of oil)

Previous Versions

Name Date Modified Views Adds Version Actions
12/5/2024 8:07:02 PM
5
0
1.0
Coming Soon
4/9/2025 3:41:27 PM
14
12
1.1
Coming Soon
9/19/2025 10:23:55 PM
18
7
1.2
Coming Soon
7/10/2026 4:26:02 AM
3
1
1.0
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer

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