Level
6th
Casting Time
1 Bonus Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
10 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect
Cold
The Cryomancer blesses you with a fragment of his frozen power. For the next 10 rounds, your body becomes infused with ancient ice.
While this spell is active:
- You gain resistance to all damage except fire damage.
- Once on each of your turns, when you deal damage with an attack or spell, you deal an additional 2d8 cold damage.
- A creature damaged by you has its speed reduced by 15 feet until the start of your next turn.
- The ground within 10 feet of you is covered in magical ice and counts as difficult terrain for hostile creatures.
- You ignore difficult terrain created by ice or snow.
Once this spell ends, you gain one level of exhaustion as the Cryomancer's power leaves your body. This ability can be used once per long rest without expending a spell slot.