Level
5th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid

You unleash a devastating burst of elemental energy, drawing on the raw power of the natural world. Choose a point you can see within range. Each creature in a 20-foot radius centered on that point must make a Dexterity saving throw. On a failed save, a creature takes 6d6 damage of a type of your choice (fire, cold, lightning, or acid) and is affected by an additional effect based on the damage type chosen:

  • Fire: The creature is set on fire, taking 1d6 fire damage at the start of its next turn until it uses an action to extinguish the flames.

  • Cold: The creature’s movement speed is reduced by 10 feet until the end of its next turn.

  • Lightning: The creature is stunned until the end of its next turn.

  • Acid: The creature takes 1d6 acid damage at the start of its next turn.

On a successful save, the creature takes half as much damage and isn’t affected by the additional effect.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.

* - (A gem fragment and a drop of each elemental essence)

Previous Versions

Name Date Modified Views Adds Version Actions
7/11/2026 8:39:05 PM
3
0
1.0
Coming Soon

Available For: Druid Wizard

Jack_The_Dungeon_Master

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