Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
You manipulate the blood flowing through another creature's body.
One creature within range must succeed on a Constitution saving throw.
On a failed save:
- Speed is reduced by 15 feet.
- The creature cannot take the Dash action.
- The creature leaves visible bloody footprints that cannot be magically concealed.
The creature repeats the saving throw at the end of each of its turns, ending the spell on a success.
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