Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You manipulate the blood flowing through another creature's body.

One creature within range must succeed on a Constitution saving throw.

On a failed save:

  • Speed is reduced by 15 feet.
  • The creature cannot take the Dash action.
  • The creature leaves visible bloody footprints that cannot be magically concealed.

The creature repeats the saving throw at the end of each of its turns, ending the spell on a success.

Available For:

EkDaddy

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